java.lang.Object
javax.swing.text.GlyphView.GlyphPainter
- Enclosing class:
- GlyphView
public abstract static class GlyphView.GlyphPainter extends Object
A class to perform rendering of the glyphs.
This can be implemented to be stateless, or
to hold some information as a cache to
facilitate faster rendering and model/view
translation. At a minimum, the GlyphPainter
allows a View implementation to perform its
duties independent of a particular version
of JVM and selection of capabilities (i.e.
shaping for i18n, etc).
- Since:
- 1.3
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Constructor Summary
Constructors Constructor Description GlyphPainter()
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Method Summary
Modifier and Type Method Description abstract float
getAscent(GlyphView v)
Returns of the ascent.abstract int
getBoundedPosition(GlyphView v, int p0, float x, float len)
Determines the model location that represents the maximum advance that fits within the given span.abstract float
getDescent(GlyphView v)
Returns of the descent.abstract float
getHeight(GlyphView v)
Returns of the height.int
getNextVisualPositionFrom(GlyphView v, int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet)
Provides a way to determine the next visually represented model location that one might place a caret.GlyphView.GlyphPainter
getPainter(GlyphView v, int p0, int p1)
Create a painter to use for the given GlyphView.abstract float
getSpan(GlyphView v, int p0, int p1, TabExpander e, float x)
Determine the span the glyphs given a start location (for tab expansion).abstract Shape
modelToView(GlyphView v, int pos, Position.Bias bias, Shape a)
Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.abstract void
paint(GlyphView v, Graphics g, Shape a, int p0, int p1)
Paint the glyphs representing the given range.abstract int
viewToModel(GlyphView v, float x, float y, Shape a, Position.Bias[] biasReturn)
Provides a mapping from the view coordinate space to the logical coordinate space of the model.
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Constructor Details
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GlyphPainter
public GlyphPainter()
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Method Details
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getSpan
Determine the span the glyphs given a start location (for tab expansion).- Parameters:
v
- theGlyphView
p0
- the beginning positionp1
- the ending positione
- how to expand the tabs when encounteredx
- the X coordinate- Returns:
- the span the glyphs given a start location
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getHeight
Returns of the height.- Parameters:
v
- theGlyphView
- Returns:
- of the height
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getAscent
Returns of the ascent.- Parameters:
v
- theGlyphView
- Returns:
- of the ascent
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getDescent
Returns of the descent.- Parameters:
v
- theGlyphView
- Returns:
- of the descent
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paint
Paint the glyphs representing the given range.- Parameters:
v
- theGlyphView
g
- the graphics contexta
- the current allocation of the viewp0
- the beginning positionp1
- the ending position
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modelToView
public abstract Shape modelToView(GlyphView v, int pos, Position.Bias bias, Shape a) throws BadLocationExceptionProvides a mapping from the document model coordinate space to the coordinate space of the view mapped to it. This is shared by the broken views.- Parameters:
v
- theGlyphView
containing the destination coordinate spacepos
- the position to convertbias
- eitherPosition.Bias.Forward
orPosition.Bias.Backward
a
- Bounds of the View- Returns:
- the bounding box of the given position
- Throws:
BadLocationException
- if the given position does not represent a valid location in the associated document- See Also:
View.modelToView(int, java.awt.Shape, javax.swing.text.Position.Bias)
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viewToModel
public abstract int viewToModel(GlyphView v, float x, float y, Shape a, Position.Bias[] biasReturn)Provides a mapping from the view coordinate space to the logical coordinate space of the model.- Parameters:
v
- theGlyphView
to provide a mapping forx
- the X coordinatey
- the Y coordinatea
- the allocated region to render intobiasReturn
- eitherPosition.Bias.Forward
orPosition.Bias.Backward
is returned as the zero-th element of this array- Returns:
- the location within the model that best represents the given point of view
- See Also:
View.viewToModel(float, float, java.awt.Shape, javax.swing.text.Position.Bias[])
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getBoundedPosition
Determines the model location that represents the maximum advance that fits within the given span. This could be used to break the given view. The result should be a location just shy of the given advance. This differs from viewToModel which returns the closest position which might be proud of the maximum advance.- Parameters:
v
- the view to find the model location to break at.p0
- the location in the model where the fragment should start it's representation >= 0.x
- the graphic location along the axis that the broken view would occupy >= 0. This may be useful for things like tab calculations.len
- specifies the distance into the view where a potential break is desired >= 0.- Returns:
- the maximum model location possible for a break.
- See Also:
View.breakView(int, int, float, float)
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getPainter
Create a painter to use for the given GlyphView. If the painter carries state it can create another painter to represent a new GlyphView that is being created. If the painter doesn't hold any significant state, it can return itself. The default behavior is to return itself.- Parameters:
v
- theGlyphView
to provide a painter forp0
- the starting document offset >= 0p1
- the ending document offset >= p0- Returns:
- a painter to use for the given GlyphView
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getNextVisualPositionFrom
public int getNextVisualPositionFrom(GlyphView v, int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) throws BadLocationExceptionProvides a way to determine the next visually represented model location that one might place a caret. Some views may not be visible, they might not be in the same order found in the model, or they just might not allow access to some of the locations in the model.- Parameters:
v
- the view to usepos
- the position to convert >= 0b
- eitherPosition.Bias.Forward
orPosition.Bias.Backward
a
- the allocated region to render intodirection
- the direction from the current position that can be thought of as the arrow keys typically found on a keyboard. This may be SwingConstants.WEST, SwingConstants.EAST, SwingConstants.NORTH, or SwingConstants.SOUTH.biasRet
- eitherPosition.Bias.Forward
orPosition.Bias.Backward
is returned as the zero-th element of this array- Returns:
- the location within the model that best represents the next location visual position.
- Throws:
BadLocationException
- for a bad location within a document modelIllegalArgumentException
- for an invalid direction
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