Uses of Class
javax.swing.plaf.LabelUI
| Package | Description |
|---|---|
| javax.swing |
Provides a set of "lightweight" (all-Java language) components
that, to the maximum degree possible, work the same on all platforms.
|
| javax.swing.plaf.basic |
Provides user interface objects built according to the Basic look and feel.
|
| javax.swing.plaf.metal |
Provides user interface objects built according to the Java look and feel
(once codenamed Metal), which is the default look and feel.
|
| javax.swing.plaf.multi |
Provides user interface objects that combine two or more look and feels.
|
| javax.swing.plaf.synth |
Synth is a skinnable look and feel in which all painting is delegated.
|
-
Uses of LabelUI in javax.swing
Methods in javax.swing that return LabelUI Modifier and Type Method Description LabelUIJLabel. getUI()Returns the L&F object that renders this component.Methods in javax.swing with parameters of type LabelUI Modifier and Type Method Description voidJLabel. setUI(LabelUI ui)Sets the L&F object that renders this component. -
Uses of LabelUI in javax.swing.plaf.basic
Subclasses of LabelUI in javax.swing.plaf.basic Modifier and Type Class Description classBasicLabelUIA Windows L&F implementation of LabelUI. -
Uses of LabelUI in javax.swing.plaf.metal
Subclasses of LabelUI in javax.swing.plaf.metal Modifier and Type Class Description classMetalLabelUIA Windows L&F implementation of LabelUI. -
Uses of LabelUI in javax.swing.plaf.multi
Subclasses of LabelUI in javax.swing.plaf.multi Modifier and Type Class Description classMultiLabelUIA multiplexing UI used to combineLabelUIs. -
Uses of LabelUI in javax.swing.plaf.synth
Subclasses of LabelUI in javax.swing.plaf.synth Modifier and Type Class Description classSynthLabelUIProvides the Synth L&F UI delegate forJLabel.