public interface PaintContext
The
PaintContext
interface defines the encapsulated
and optimized environment to generate color patterns in device
space for fill or stroke operations on a
Graphics2D
. The PaintContext
provides
the necessary colors for Graphics2D
operations in the
form of a Raster
associated with a ColorModel
.
The PaintContext
maintains state for a particular paint
operation. In a multi-threaded environment, several
contexts can exist simultaneously for a single Paint
object.- See Also:
Paint
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Method Summary
Modifier and Type Method Description void
dispose()
Releases the resources allocated for the operation.ColorModel
getColorModel()
Returns theColorModel
of the output.Raster
getRaster(int x, int y, int w, int h)
Returns aRaster
containing the colors generated for the graphics operation.
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Method Details
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dispose
void dispose()Releases the resources allocated for the operation. -
getColorModel
ColorModel getColorModel()Returns theColorModel
of the output. Note that thisColorModel
might be different from the hint specified in thecreateContext
method ofPaint
. Not allPaintContext
objects are capable of generating color patterns in an arbitraryColorModel
.- Returns:
- the
ColorModel
of the output.
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getRaster
Returns aRaster
containing the colors generated for the graphics operation.- Parameters:
x
- the x coordinate of the area in device space for which colors are generated.y
- the y coordinate of the area in device space for which colors are generated.w
- the width of the area in device spaceh
- the height of the area in device space- Returns:
- a
Raster
representing the specified rectangular area and containing the colors generated for the graphics operation.
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