public interface PaintContext
The
PaintContext interface defines the encapsulated
and optimized environment to generate color patterns in device
space for fill or stroke operations on a
Graphics2D. The PaintContext provides
the necessary colors for Graphics2D operations in the
form of a Raster associated with a ColorModel.
The PaintContext maintains state for a particular paint
operation. In a multi-threaded environment, several
contexts can exist simultaneously for a single Paint object.- See Also:
Paint
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Method Summary
Modifier and Type Method Description voiddispose()Releases the resources allocated for the operation.ColorModelgetColorModel()Returns theColorModelof the output.RastergetRaster(int x, int y, int w, int h)Returns aRastercontaining the colors generated for the graphics operation.
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Method Details
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dispose
void dispose()Releases the resources allocated for the operation. -
getColorModel
ColorModel getColorModel()Returns theColorModelof the output. Note that thisColorModelmight be different from the hint specified in thecreateContextmethod ofPaint. Not allPaintContextobjects are capable of generating color patterns in an arbitraryColorModel.- Returns:
- the
ColorModelof the output.
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getRaster
Returns aRastercontaining the colors generated for the graphics operation.- Parameters:
x- the x coordinate of the area in device space for which colors are generated.y- the y coordinate of the area in device space for which colors are generated.w- the width of the area in device spaceh- the height of the area in device space- Returns:
- a
Rasterrepresenting the specified rectangular area and containing the colors generated for the graphics operation.
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