public abstract class GraphicsDevice extends Object
GraphicsDevice class describes the graphics devices
that might be available in a particular graphics environment. These
include screen and printer devices. Note that there can be many screens
and many printers in an instance of GraphicsEnvironment. Each
graphics device has one or more GraphicsConfiguration objects
associated with it. These objects specify the different configurations
in which the GraphicsDevice can be used.
In a multi-screen environment, the GraphicsConfiguration
objects can be used to render components on multiple screens. The
following code sample demonstrates how to create a JFrame
object for each GraphicsConfiguration on each screen
device in the GraphicsEnvironment:
GraphicsEnvironment ge = GraphicsEnvironment.
getLocalGraphicsEnvironment();
GraphicsDevice[] gs = ge.getScreenDevices();
for (int j = 0; j < gs.length; j++) {
GraphicsDevice gd = gs[j];
GraphicsConfiguration[] gc =
gd.getConfigurations();
for (int i=0; i < gc.length; i++) {
JFrame f = new
JFrame(gs[j].getDefaultConfiguration());
Canvas c = new Canvas(gc[i]);
Rectangle gcBounds = gc[i].getBounds();
int xoffs = gcBounds.x;
int yoffs = gcBounds.y;
f.getContentPane().add(c);
f.setLocation((i*50)+xoffs, (i*60)+yoffs);
f.show();
}
}
For more information on full-screen exclusive mode API, see the Full-Screen Exclusive Mode API Tutorial.
- See Also:
GraphicsEnvironment,GraphicsConfiguration
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classGraphicsDevice.WindowTranslucencyKinds of translucency supported by the underlying system. -
Field Summary
Fields Modifier and Type Field Description static intTYPE_IMAGE_BUFFERDevice is an image buffer.static intTYPE_PRINTERDevice is a printer.static intTYPE_RASTER_SCREENDevice is a raster screen. -
Constructor Summary
Constructors Modifier Constructor Description protectedGraphicsDevice()This is an abstract class that cannot be instantiated directly. -
Method Summary
Modifier and Type Method Description intgetAvailableAcceleratedMemory()This method returns the number of bytes available in accelerated memory on this device.GraphicsConfigurationgetBestConfiguration(GraphicsConfigTemplate gct)Returns the "best" configuration possible that passes the criteria defined in theGraphicsConfigTemplate.abstract GraphicsConfiguration[]getConfigurations()Returns all of theGraphicsConfigurationobjects associated with thisGraphicsDevice.abstract GraphicsConfigurationgetDefaultConfiguration()Returns the defaultGraphicsConfigurationassociated with thisGraphicsDevice.DisplayModegetDisplayMode()Returns the current display mode of thisGraphicsDevice.DisplayMode[]getDisplayModes()Returns all display modes available for thisGraphicsDevice.WindowgetFullScreenWindow()Returns theWindowobject representing the full-screen window if the device is in full-screen mode.abstract StringgetIDstring()Returns the identification string associated with thisGraphicsDevice.abstract intgetType()Returns the type of thisGraphicsDevice.booleanisDisplayChangeSupported()Returnstrueif thisGraphicsDevicesupports low-level display changes.booleanisFullScreenSupported()Returnstrueif thisGraphicsDevicesupports full-screen exclusive mode.booleanisWindowTranslucencySupported(GraphicsDevice.WindowTranslucency translucencyKind)Returns whether the given level of translucency is supported by this graphics device.voidsetDisplayMode(DisplayMode dm)Sets the display mode of this graphics device.voidsetFullScreenWindow(Window w)Enter full-screen mode, or return to windowed mode.
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Field Details
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TYPE_RASTER_SCREEN
public static final int TYPE_RASTER_SCREENDevice is a raster screen.- See Also:
- Constant Field Values
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TYPE_PRINTER
public static final int TYPE_PRINTERDevice is a printer.- See Also:
- Constant Field Values
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TYPE_IMAGE_BUFFER
public static final int TYPE_IMAGE_BUFFERDevice is an image buffer. This buffer can reside in device or system memory but it is not physically viewable by the user.- See Also:
- Constant Field Values
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Constructor Details
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GraphicsDevice
protected GraphicsDevice()This is an abstract class that cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.
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Method Details
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getType
public abstract int getType()Returns the type of thisGraphicsDevice.- Returns:
- the type of this
GraphicsDevice, which can either be TYPE_RASTER_SCREEN, TYPE_PRINTER or TYPE_IMAGE_BUFFER. - See Also:
TYPE_RASTER_SCREEN,TYPE_PRINTER,TYPE_IMAGE_BUFFER
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getIDstring
Returns the identification string associated with thisGraphicsDevice.A particular program might use more than one
GraphicsDevicein aGraphicsEnvironment. This method returns aStringidentifying a particularGraphicsDevicein the localGraphicsEnvironment. Although there is no public method to set thisString, a programmer can use theStringfor debugging purposes. Vendors of the Java™ Runtime Environment can format the return value of theString. To determine how to interpret the value of theString, contact the vendor of your Java Runtime. To find out who the vendor is, from your program, call thegetPropertymethod of the System class with "java.vendor".- Returns:
- a
Stringthat is the identification of thisGraphicsDevice.
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getConfigurations
Returns all of theGraphicsConfigurationobjects associated with thisGraphicsDevice.- Returns:
- an array of
GraphicsConfigurationobjects that are associated with thisGraphicsDevice.
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getDefaultConfiguration
Returns the defaultGraphicsConfigurationassociated with thisGraphicsDevice.- Returns:
- the default
GraphicsConfigurationof thisGraphicsDevice.
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getBestConfiguration
Returns the "best" configuration possible that passes the criteria defined in theGraphicsConfigTemplate.- Parameters:
gct- theGraphicsConfigTemplateobject used to obtain a validGraphicsConfiguration- Returns:
- a
GraphicsConfigurationthat passes the criteria defined in the specifiedGraphicsConfigTemplate. - See Also:
GraphicsConfigTemplate
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isFullScreenSupported
public boolean isFullScreenSupported()Returnstrueif thisGraphicsDevicesupports full-screen exclusive mode. If a SecurityManager is installed, itscheckPermissionmethod will be called withAWTPermission("fullScreenExclusive").isFullScreenSupportedreturns true only if that permission is granted.- Returns:
- whether full-screen exclusive mode is available for this graphics device
- Since:
- 1.4
- See Also:
AWTPermission
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setFullScreenWindow
Enter full-screen mode, or return to windowed mode. The entered full-screen mode may be either exclusive or simulated. Exclusive mode is only available ifisFullScreenSupportedreturnstrue.Exclusive mode implies:
- Windows cannot overlap the full-screen window. All other application windows will always appear beneath the full-screen window in the Z-order.
- There can be only one full-screen window on a device at any time, so calling this method while there is an existing full-screen Window will cause the existing full-screen window to return to windowed mode.
- Input method windows are disabled. It is advisable to call
Component.enableInputMethods(false)to make a component a non-client of the input method framework.
The simulated full-screen mode places and resizes the window to the maximum possible visible area of the screen. However, the native windowing system may modify the requested geometry-related data, so that the
Windowobject is placed and sized in a way that corresponds closely to the desktop settings.When entering full-screen mode, if the window to be used as a full-screen window is not visible, this method will make it visible. It will remain visible when returning to windowed mode.
When entering full-screen mode, all the translucency effects are reset for the window. Its shape is set to
null, the opacity value is set to 1.0f, and the background color alpha is set to 255 (completely opaque). These values are not restored when returning to windowed mode.It is unspecified and platform-dependent how decorated windows operate in full-screen mode. For this reason, it is recommended to turn off the decorations in a
FrameorDialogobject by using thesetUndecoratedmethod.When returning to windowed mode from an exclusive full-screen window, any display changes made by calling
setDisplayModeare automatically restored to their original state.- Parameters:
w- a window to use as the full-screen window;nullif returning to windowed mode. Some platforms expect the fullscreen window to be a top-level component (i.e., aFrame); therefore it is preferable to use aFramehere rather than aWindow.- Since:
- 1.4
- See Also:
isFullScreenSupported(),getFullScreenWindow(),setDisplayMode(java.awt.DisplayMode),Component.enableInputMethods(boolean),Component.setVisible(boolean),Frame.setUndecorated(boolean),Dialog.setUndecorated(boolean)
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getFullScreenWindow
Returns theWindowobject representing the full-screen window if the device is in full-screen mode.- Returns:
- the full-screen window, or
nullif the device is not in full-screen mode. - Since:
- 1.4
- See Also:
setFullScreenWindow(Window)
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isDisplayChangeSupported
public boolean isDisplayChangeSupported()Returnstrueif thisGraphicsDevicesupports low-level display changes. On some platforms low-level display changes may only be allowed in full-screen exclusive mode (i.e., ifisFullScreenSupported()returnstrueand the application has already entered full-screen mode usingsetFullScreenWindow(java.awt.Window)).- Returns:
- whether low-level display changes are supported for this graphics device.
- Since:
- 1.4
- See Also:
isFullScreenSupported(),setDisplayMode(java.awt.DisplayMode),setFullScreenWindow(java.awt.Window)
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setDisplayMode
Sets the display mode of this graphics device. This is only allowed ifisDisplayChangeSupported()returnstrueand may require first entering full-screen exclusive mode usingsetFullScreenWindow(java.awt.Window)providing that full-screen exclusive mode is supported (i.e.,isFullScreenSupported()returnstrue).The display mode must be one of the display modes returned by
getDisplayModes(), with one exception: passing a display mode withDisplayMode.REFRESH_RATE_UNKNOWNrefresh rate will result in selecting a display mode from the list of available display modes with matching width, height and bit depth. However, passing a display mode withDisplayMode.BIT_DEPTH_MULTIfor bit depth is only allowed if such mode exists in the list returned bygetDisplayModes().Example code:
Frame frame; DisplayMode newDisplayMode; GraphicsDevice gd; // create a Frame, select desired DisplayMode from the list of modes // returned by gd.getDisplayModes() ... if (gd.isFullScreenSupported()) { gd.setFullScreenWindow(frame); } else { // proceed in non-full-screen mode frame.setSize(...); frame.setLocation(...); frame.setVisible(true); } if (gd.isDisplayChangeSupported()) { gd.setDisplayMode(newDisplayMode); }- Parameters:
dm- The new display mode of this graphics device.- Throws:
IllegalArgumentException- if theDisplayModesupplied isnull, or is not available in the array returned bygetDisplayModesUnsupportedOperationException- ifisDisplayChangeSupportedreturnsfalse- Since:
- 1.4
- See Also:
getDisplayMode(),getDisplayModes(),isDisplayChangeSupported()
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getDisplayMode
Returns the current display mode of thisGraphicsDevice. The returned display mode is allowed to have a refresh rateDisplayMode.REFRESH_RATE_UNKNOWNif it is indeterminate. Likewise, the returned display mode is allowed to have a bit depthDisplayMode.BIT_DEPTH_MULTIif it is indeterminate or if multiple bit depths are supported.- Returns:
- the current display mode of this graphics device.
- Since:
- 1.4
- See Also:
setDisplayMode(DisplayMode)
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getDisplayModes
Returns all display modes available for thisGraphicsDevice. The returned display modes are allowed to have a refresh rateDisplayMode.REFRESH_RATE_UNKNOWNif it is indeterminate. Likewise, the returned display modes are allowed to have a bit depthDisplayMode.BIT_DEPTH_MULTIif it is indeterminate or if multiple bit depths are supported.- Returns:
- all of the display modes available for this graphics device.
- Since:
- 1.4
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getAvailableAcceleratedMemory
public int getAvailableAcceleratedMemory()This method returns the number of bytes available in accelerated memory on this device. Some images are created or cached in accelerated memory on a first-come, first-served basis. On some operating systems, this memory is a finite resource. Calling this method and scheduling the creation and flushing of images carefully may enable applications to make the most efficient use of that finite resource.
Note that the number returned is a snapshot of how much memory is available; some images may still have problems being allocated into that memory. For example, depending on operating system, driver, memory configuration, and thread situations, the full extent of the size reported may not be available for a given image. There are further inquiry methods on theImageCapabilitiesobject associated with a VolatileImage that can be used to determine whether a particular VolatileImage has been created in accelerated memory.- Returns:
- number of bytes available in accelerated memory. A negative return value indicates that the amount of accelerated memory on this GraphicsDevice is indeterminate.
- Since:
- 1.4
- See Also:
Image.flush(),ImageCapabilities.isAccelerated()
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isWindowTranslucencySupported
Returns whether the given level of translucency is supported by this graphics device.- Parameters:
translucencyKind- a kind of translucency support- Returns:
- whether the given translucency kind is supported
- Since:
- 1.7
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