public class CyclicBarrier extends Object
A CyclicBarrier
supports an optional Runnable
command
that is run once per barrier point, after the last thread in the party
arrives, but before any threads are released.
This barrier action is useful
for updating shared-state before any of the parties continue.
Sample usage: Here is an example of using a barrier in a parallel decomposition design:
class Solver {
final int N;
final float[][] data;
final CyclicBarrier barrier;
class Worker implements Runnable {
int myRow;
Worker(int row) { myRow = row; }
public void run() {
while (!done()) {
processRow(myRow);
try {
barrier.await();
} catch (InterruptedException ex) {
return;
} catch (BrokenBarrierException ex) {
return;
}
}
}
}
public Solver(float[][] matrix) {
data = matrix;
N = matrix.length;
Runnable barrierAction = () -> mergeRows(...);
barrier = new CyclicBarrier(N, barrierAction);
List<Thread> threads = new ArrayList<>(N);
for (int i = 0; i < N; i++) {
Thread thread = new Thread(new Worker(i));
threads.add(thread);
thread.start();
}
// wait until done
for (Thread thread : threads)
thread.join();
}
}
Here, each worker thread processes a row of the matrix, then waits at the
barrier until all rows have been processed. When all rows are processed the
supplied Runnable
barrier action is executed and merges the rows.
If the merger determines that a solution has been found then done()
will return true
and each worker will terminate.
If the barrier action does not rely on the parties being suspended when
it is executed, then any of the threads in the party could execute that
action when it is released. To facilitate this, each invocation of
await()
returns the arrival index of that thread at the barrier.
You can then choose which thread should execute the barrier action, for
example:
if (barrier.await() == 0) {
// log the completion of this iteration
}
The CyclicBarrier
uses an all-or-none breakage model
for failed synchronization attempts: If a thread leaves a barrier
point prematurely because of interruption, failure, or timeout, all
other threads waiting at that barrier point will also leave
abnormally via BrokenBarrierException
(or
InterruptedException
if they too were interrupted at about
the same time).
Memory consistency effects: Actions in a thread prior to calling
await()
happen-before
actions that are part of the barrier action, which in turn
happen-before actions following a successful return from the
corresponding await()
in other threads.
- Since:
- 1.5
- See Also:
CountDownLatch
,Phaser
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Constructor Summary
Constructors Constructor Description CyclicBarrier(int parties)
Creates a newCyclicBarrier
that will trip when the given number of parties (threads) are waiting upon it, and does not perform a predefined action when the barrier is tripped.CyclicBarrier(int parties, Runnable barrierAction)
Creates a newCyclicBarrier
that will trip when the given number of parties (threads) are waiting upon it, and which will execute the given barrier action when the barrier is tripped, performed by the last thread entering the barrier. -
Method Summary
Modifier and Type Method Description int
await()
Waits until all parties have invokedawait
on this barrier.int
await(long timeout, TimeUnit unit)
Waits until all parties have invokedawait
on this barrier, or the specified waiting time elapses.int
getNumberWaiting()
Returns the number of parties currently waiting at the barrier.int
getParties()
Returns the number of parties required to trip this barrier.boolean
isBroken()
Queries if this barrier is in a broken state.void
reset()
Resets the barrier to its initial state.
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Constructor Details
-
CyclicBarrier
Creates a newCyclicBarrier
that will trip when the given number of parties (threads) are waiting upon it, and which will execute the given barrier action when the barrier is tripped, performed by the last thread entering the barrier.- Parameters:
parties
- the number of threads that must invokeawait()
before the barrier is trippedbarrierAction
- the command to execute when the barrier is tripped, ornull
if there is no action- Throws:
IllegalArgumentException
- ifparties
is less than 1
-
CyclicBarrier
public CyclicBarrier(int parties)Creates a newCyclicBarrier
that will trip when the given number of parties (threads) are waiting upon it, and does not perform a predefined action when the barrier is tripped.- Parameters:
parties
- the number of threads that must invokeawait()
before the barrier is tripped- Throws:
IllegalArgumentException
- ifparties
is less than 1
-
-
Method Details
-
getParties
public int getParties()Returns the number of parties required to trip this barrier.- Returns:
- the number of parties required to trip this barrier
-
await
Waits until all parties have invokedawait
on this barrier.If the current thread is not the last to arrive then it is disabled for thread scheduling purposes and lies dormant until one of the following things happens:
- The last thread arrives; or
- Some other thread interrupts the current thread; or
- Some other thread interrupts one of the other waiting threads; or
- Some other thread times out while waiting for barrier; or
- Some other thread invokes
reset()
on this barrier.
If the current thread:
- has its interrupted status set on entry to this method; or
- is interrupted while waiting
InterruptedException
is thrown and the current thread's interrupted status is cleared.If the barrier is
reset()
while any thread is waiting, or if the barrier is broken whenawait
is invoked, or while any thread is waiting, thenBrokenBarrierException
is thrown.If any thread is interrupted while waiting, then all other waiting threads will throw
BrokenBarrierException
and the barrier is placed in the broken state.If the current thread is the last thread to arrive, and a non-null barrier action was supplied in the constructor, then the current thread runs the action before allowing the other threads to continue. If an exception occurs during the barrier action then that exception will be propagated in the current thread and the barrier is placed in the broken state.
- Returns:
- the arrival index of the current thread, where index
getParties() - 1
indicates the first to arrive and zero indicates the last to arrive - Throws:
InterruptedException
- if the current thread was interrupted while waitingBrokenBarrierException
- if another thread was interrupted or timed out while the current thread was waiting, or the barrier was reset, or the barrier was broken whenawait
was called, or the barrier action (if present) failed due to an exception
-
await
public int await(long timeout, TimeUnit unit) throws InterruptedException, BrokenBarrierException, TimeoutExceptionWaits until all parties have invokedawait
on this barrier, or the specified waiting time elapses.If the current thread is not the last to arrive then it is disabled for thread scheduling purposes and lies dormant until one of the following things happens:
- The last thread arrives; or
- The specified timeout elapses; or
- Some other thread interrupts the current thread; or
- Some other thread interrupts one of the other waiting threads; or
- Some other thread times out while waiting for barrier; or
- Some other thread invokes
reset()
on this barrier.
If the current thread:
- has its interrupted status set on entry to this method; or
- is interrupted while waiting
InterruptedException
is thrown and the current thread's interrupted status is cleared.If the specified waiting time elapses then
TimeoutException
is thrown. If the time is less than or equal to zero, the method will not wait at all.If the barrier is
reset()
while any thread is waiting, or if the barrier is broken whenawait
is invoked, or while any thread is waiting, thenBrokenBarrierException
is thrown.If any thread is interrupted while waiting, then all other waiting threads will throw
BrokenBarrierException
and the barrier is placed in the broken state.If the current thread is the last thread to arrive, and a non-null barrier action was supplied in the constructor, then the current thread runs the action before allowing the other threads to continue. If an exception occurs during the barrier action then that exception will be propagated in the current thread and the barrier is placed in the broken state.
- Parameters:
timeout
- the time to wait for the barrierunit
- the time unit of the timeout parameter- Returns:
- the arrival index of the current thread, where index
getParties() - 1
indicates the first to arrive and zero indicates the last to arrive - Throws:
InterruptedException
- if the current thread was interrupted while waitingTimeoutException
- if the specified timeout elapses. In this case the barrier will be broken.BrokenBarrierException
- if another thread was interrupted or timed out while the current thread was waiting, or the barrier was reset, or the barrier was broken whenawait
was called, or the barrier action (if present) failed due to an exception
-
isBroken
public boolean isBroken()Queries if this barrier is in a broken state.- Returns:
true
if one or more parties broke out of this barrier due to interruption or timeout since construction or the last reset, or a barrier action failed due to an exception;false
otherwise.
-
reset
public void reset()Resets the barrier to its initial state. If any parties are currently waiting at the barrier, they will return with aBrokenBarrierException
. Note that resets after a breakage has occurred for other reasons can be complicated to carry out; threads need to re-synchronize in some other way, and choose one to perform the reset. It may be preferable to instead create a new barrier for subsequent use. -
getNumberWaiting
public int getNumberWaiting()Returns the number of parties currently waiting at the barrier. This method is primarily useful for debugging and assertions.- Returns:
- the number of parties currently blocked in
await()
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